RogueLite, a dungeon crawler, v 0.7 (c)2008 Jonathan Leahey and Thomas Quinn ----------------------------------------------------------------------------- CAUTION: This changelog contains spoilers v 0.7 *added random item descriptions. Good luck finding the item you need now! *to help with that, added the scroll of identify *added the wand of door creation, perfect in dire circumstances *stopped wands from disappearing when they run out of charges *test your luck with the new scroll of mixed fortune! *added the scroll of lockdown, shuts all doors on the floor *added the scroll of spawn monsters, watch your frickin' back! *added the scroll of degrade weapon, to nerf your favorite weapons *fixed the Gnome's stair-climbing ability *made the tiles less painful for the eyes v 0.6 *several minor bugfixes *enhanced vision *added a HIT modifier to weapons *added Scorpion enemy, watch out for its stinger! *added Hooded Knight enemy, run for your life! *added the cheeky Gnome. Keep an eye on this guy... *tweaked poison messages and added more *increased player level cap to 5 *made all enemies much stronger *added an "Armor" slot and three armor varieties *changed drop rates *added bottles of water. Refreshing! *added the vial of liquid experience. Dangerous, but effective *added the knockout potion, maybe the most hazardous item yet *added the potion of regeneration, a powerful equalizer *added the wand of polymorph, used to change items into others *added the lightning wand... ZAP! *added the scrying paper, see the whole floor (for a turn) *added the scroll of sonic blast, damages all enemies within earshot *added the scroll of improve weapon. Give your weapon the edge! *added the scroll of wand charging. Get some use of those empties! *added the left and right ring slots, and made ring effects stack *added the ring of protection, for that little AC boost we all need *added the ring of sight. +1 to vision! *added the ring of mastery, which gives an extra 1 XP per kill *added the ring of vulnerability, wearing this is to be avoided *added the ring of mind's eye, wearer can see enemies at all times *added the gold ring, worthless for now v 0.5 *initial release